Instructor: Dr. Michele Jacobsen, URL
Lecture: Tue 4:30 - 7:30 PM

Lab Instructor: Lynn Moorman, MSc., URL
Email: lmoorman@ucalgary.ca
Lab: Tue 7:30 - 9:30 PM


Schedule and Readings FYI - Learning Theory Resources

Edtech Doctoral Students:
- Trend Wiki's - Aug Reality, Grassroots Video, Mobile Broadband
- Pathfinders - RB, JB, PD, DF, LJ, LM, HP; KBecker

Student's Web Pages -2003 - 2002 - 2001 - 2000 - 1999

Assignments & Grading | Peer review

Open Access Journals : Education


Course Overview

This course is designed to provide students with applied experience in several areas of study: (i) instructional design and learning theory, (ii) task & user centered design and prototyping, (iii) designing interactive multimedia/hypermedia, (iv) the software / learning application design cycle, and (v) innovations in educational technology. During the course, students work in groups of 2-3 to design and develop a prototype of a computer-based learning application with media elements about which they are willing to make explicit claims about the intended student audience, the needs of that audience, how the software meets those needs (including choice of media, structure, and interface), what should be learned from the software, and how that learning will be assessed. There are no restrictions on the KIND of learning application (i.e., web environment, simulation, intelligent tutor, game) designed, as long as the designers are willing make and back claims that the software will facilitate meaningful learning.

Required Texts

Two texts are required for the course:

  1. Vicente, K. (2006). The Human Factor:  Revolutionizing the Way People Live with Technology. Taylor and Francis. ISBN:  13:9780415978910
  2. Norman, D. (2005). Emotional Design:  Why We Love (or Hate) Everyday Things. Perseus Books Group. ISBN:  13:9780465051366

Additional required articles will be available online and some readings will be photocopied & distributed by the instructor (who will collect a $15 photocopy fee).  

Reference Texts (source of some readings):


Participants will use a range of computer and web-based technologies to support presentations, learning, design and development in this course. At a minimum, participants are expected to have productivity software, email and web access.

****** Experienced & New graduate students are encouraged to browse the UofC  “Getting Started with IT for Graduate Students” website - http://www.ucalgary.ca/it/gettingstarted/orientation   ******


EDER 679.02 is the first half of a two-course inquiry into computer-based learning. The second half, EDER 679.12 – Computer Based Learning II, is taught by Dr. Jacobsen during the Winter Semester, Year 2009. Participants must successfully complete EDER 679.02 in order to be admitted to EDER 679.12.

ADDITIONAL REFERENCES (these need to be checked, updated)

  1. Baecker, R. M. (Editor), Buxton, W., Grudin, J. (Editor), Greenberg, S. (1995). Readings in human-computer interaction : Toward the year 2,000. Academic Press/Morgan Kaufmann; ISBN: 1558602461 
  2. Beyer, H., & Holtzblatt, K. (1998). Contextual Design: Defining Custormer-Centered Systems. Academic Press. ISBN 1558604111 
  3. Brooks, R. P. (1995). The Mythical Man-Month: Essays on Software Engineering. Addison-Wesley. ISBN 0201835959 
  4. Christensen, C. M. (1997). The Innovator's dilemna: When new technolgoies cause great firms to fail. Boston, MA: Harvard Business School Press. ISBN: 0875845851 
  5. DiSessa, A. (2000). Changing Minds: Computers, Learning, and Literary. MIT Press; ISBN 0262041804 
  6. Greenspun, P. (1999). Phillip and Alex's guide to web publishing. Academic Press/Morgan Kaufmann; ISBN: 1558605347 - Entire book online - http://photo.net/wtr/thebook/ 
  7. Harrison, N. (1998). How to Design Self-Directed & Distance Learning Programs:A Guide to Instructional Design for Creators of Web-Based Training, Computer-Based Training, and Self Study Guides. McGraw-Hill Companies; ISBN 0070271003 
  8. Iuppa, N. (1998). Designing interactive digital media. Focal Press. 
  9. Jonassen, D. H. (Ed.). (1996). Handbook of Research for Educational Communications and Technology. Simon & Schuster Macmillan. ISBN: 0-02-864663-0
  10. Khan, B. H. (1997). Web-Based Instruction. Educational Technology Publications, Incorporated; ISBN 0877782970 
  11. Landauer, T. (1996). The trouble with computers: Usefulness, usability, and productivity. Cambridge: MIT Press. 
  12. Laurel, B. (1990). Art of human-computer interface design. Addison-Wesley Pub Co; ISBN: 0201517973 
  13. Lee, W. & Owens, D. (2000). Multimedia-Based Instructional Design: Computer-Based Training, Web-Based Training and Distance Learning. Jossey-Bass Publishers. ISBN 0787951595 
  14. Lynch, P., & Horton, S. (1999). Web style guide : Basic design principles for creating web sites. Yale Univ Pr; ISBN: 0300076754 
  15. Mandel, T. (1997). The elements of user interface design. John Wiley & Sons; ISBN: 047116267 
  16. Moore, G. A. (1991). Crossing the chasm: Marketing and selling high-tech products to mainstream customers. New York: HarperBusiness. ISBN: 0887305199 
  17. Newby, T. J. (1999). Instructional Technology for Teaching and Learning: Designing Instruction, Integrating Computers, and Using Media. Prentice Hall; 0139140522 
  18. Niederst, J., & Koman, R. (1998). Web design in a nutshell : A desktop quick reference. O'Reilly & Associates; ISBN: 1565925157 
  19. Nielsen, J. (1999). Designing Web Usability: The Practice of Simplicity. New Riders; ISBN 156205810X 
  20. Nielsen, J. (1994). Usability Engineering. Ap Professional; ISBN 0125184069 
  21. Norman, D. A. (1988). The design of everyday things.  New York: Basic Books. 
  22. Norman, D. A. (1993). Things that make us smart: Defending Human Attributes in the Age of the Machine. Reading, MA: Addison-Wesley. 
  23. Olsen, G. (1997). Getting started in multimedia design. North Light Books 
  24. Ottman, T., & Tomek, I. (1998). Proceedings of ED-MEDIA AND ED-TELECOM 98: World Conference on Educational Multimedia and Hypermedia & World Conference on Educational Telecommunications, Freiburg, Germany, June 20-25. Association for the Advancement of Computing in Education, Charlottesville, Virginia. 
  25. Raskin, J. (2000). The humane interface: New directions for designing interactive systems. Boston: Addison-Wesley. 
  26. Roblyer, M. S., Edwards, J. & Havriluk, M. A. (1997). Integrating educational technology into teaching. Prentice Hall: Toronto. 
  27. Rogers, E. M. (1995). Diffusion of innovations. (4Th ed.) New York: Free Press. 
  28. Roszak, T. (1994). The cult of information: A neo-luddite treatise on high tech, artificial intelligence, and the true art of thinking. University of California Press. 
  29. Schneiderman, B. (1997). Designing the user interface : Strategies for effective human-computer interaction. Addison-Wesley Pub Co; ISBN: 0201694972. 
  30. Schwier, R. & Misanchuck, E. (1993). Interactive multimedia instruction. Educational Technology Publications. 
  31. Siegel, D. (1997). Creating killer web sites, 2nd Ed. Hayden Books; ISBN: 1568304331 - http://www.killersites.com/core.html 
  32. Strauss, r. (1997). Managing Multimedia Projects. Focal Press. 
  33. Tognazzi, B. (1995). Tog on software design. Addison-Wesley Pub Co; ISBN: 0201489171 
  34. Vaughan, T. (1998). Multimedia : Making It Work. Osborne McGraw-Hill 
ONLINE RESOURCES (links need to be checked, updated)

Educational Technology Associations

Web Design Human Centered Design and Usability Multimedia Design & Development Teaching and Learning With Technology Range of Perspectives & Useful Sites on Hot Topics in Educational Technology