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Research
  • Current Projects

    Transcending the Digital Divide

    ABSTRACT
    The purpose of this research is to develop, evaluate, and disseminate a non-visual interface for accessing digital information. The aim is to investigate the perceptual and cognitive problems that blind people face when trying to interpret information provided in a multimodal manner. The project also plans to provide touch sensitive and sound based network interface and navigation devices that incorporate cognitive wayfinding heuristics. Haptic (force feedback) interfaces will be provided for exploring web pages that consist of map, graphic, iconic or image products. Sound identifiers for on-screen windowed, map, and image information will also be provided. These tasks will contribute to transcending the Digital Divide that increasingly separates blind or vision impaired people from the growing information-based workplace. Recent research at UCSB has begun to explore how individuals identify features presented through sound and touch. Other research (e.g. O'Modhrrain and Gillespie, 1998; McKinley and Scott, 1998) have used haptics to explore screen objects such as windows, pulldown menus, buttons, and sliders; but map, graphic and other cartographic representations have not been explored. In particular, the potential of auditory maps of on-screen phenomena (e.g. as would be important in GIS applications) has barely been examined and few examples exist of combining audio and touch principles to build an interface. While imaginative efforts to build non-visual interfaces have been proceeding. there is a yet little empirical evidence that people without sight can use them effectively (i.e. develop a true representation of the experienced phenomena). Experiments will be undertaken to test the ability of vision impaired and sighted people from different age groups to use these new interface or features such as: (i) the haptic mouse or a touch window tied to auditory communication displays; (ii) digitized real sounds to indicate environmental features at their mapped locations; (iii) "sound painting" of maps, images, or charts to indicate gradients of phenomena like temperature, precipitation, pressure, population density and altitude. Tests will be developed to evaluate (i) the minimum resolvable area for the haptic interpretation of scenes; (ii) the development of skills for shape tracing in the sound or the force-feedback haptic domain, (iii) the possibility of using continuous or discreet sound symbols associated with touch sensitive pads to learn hierarchically nested screen information (e.g. locations of cities within regions within states within nations); (iv) to evaluate how dynamic activities such as scrolling, zooming, and searching can be conducted in the haptic or auditory domain, (v) to evaluate people's comprehension and ability to explore, comprehend, and make inferences about various non-visual interpretations of complex visual displays (e.g. maps and diagrams), and (vi) to explore the effectiveness of using a haptic mouse with a 2" square motion domain to search a 14" screen (i.e. scale effects).

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  • Prior Projects

    Off-Route Strategies in Non-Visual Navigation

    ABSTRACT
    The project addresses the effects of learning method on route comprehension of visually impaired people, and it will determine if changes in geographic scale alter the effectiveness of selected learning media. An understanding of how different methods of learning affect route comprehension will allow current spatial knowledge acquisition theory and orientation and mobility training to be assessed and, if necessary, improved. Traversing space is one of the most cognitively demanding tasks faced by visually impaired people, and often invokes fear of being lost or disorientated. For these reasons there is a need to identify effective strategies of spatial learning that can contribute to the mobility and quality of life of visually impaired people. In the first experiment 24 visually impaired people will learn three short routes across a University campus (in counterbalanced order). Each route will be learnt using a different learning method. The 24 subjects will be divided into 4 groups who will learn the route in a different order. The 3 conditions will be (1) pointing to places along the route, (2) making a map of the route, and (3) verbally describing the route. A further (control) group of ten visually impaired subjects will learn the route without any given strategy. Each trial will be video recorded. The three strategies selected are "off-route" strategies. Participants' route learning performance will be measured in several ways: the number of trials required to achieve successful route learning; number of errors made; types of errors; self-reported confidence measures; and assessment by independent judges of performance, hesitancy, and confidence. In the second experiment, 16 participants will learn a route 1.4 miles long through a complex urban environment. Participants will be divided into two conditions. In the first condition, they will learn the route using the most successful strategy from Experiment 1. In the second condition, they will learn the route using no given strategy. Sample sizes in both experiments are relatively small due to the difficulty of recruiting visually impaired participants, but the number of participants and number of trials will be greater than in previous experiments of way-finding and therefore should provide definitive results. By collecting data in a small-scale (university campus) and a large-scale environment (suburban neighborhood) we may find that spatial knowledge acquisition focuses on different cognition tasks at different scales. For the development of an effective orientation and mobility training program, these tasks may be operationalized via one or more simple geographic-based environmental learning procedures. The research addresses important theoretical questions relating to spatial learning and cognition, providing further insights into how visually impaired people construct, store, and utilize spatial knowledge. In so doing, it will address practical issues relating to the improvement of current orientation and mobility training.

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    Understanding Geographic Space Without the Use of Vision

    ABSTRACT
    This project examines the extent to which blind and vision impaired people can develop and use in everyday tasks, spatial information at the `geographic` scale. The methodology will utilize matched groups of congenitally blind individuals (blind from birth), partially sighted and sighted participants. Matching will be by age, sex, culture and socio-economic factors. Tasks to be used in the research include location, distance estimation, model building, direction finding and route following. Information will be obtained from the participants and subsequently compared by using verbal instructions and videotaping of question and answer sessions. The analysis will also make use of debriefing sessions, preliminary consultative and background interviews. The resulting data will be analyzed both quantitatively and qualitatively. The research will have a cross cultural component where information on cognitive mapping and human navigation will be compared between the U.S. and the U.K. These studies will be closely matched to allow direct comparison. This aspect of the research is important because of the debate as to whether the concept of disability is functionally driven. Blind and vision impaired persons in the U.S. have been faced with a `normalization, independent and self-help` ethic whereas in the U.K. there is a `social welfare` ethic of assistance. Dr Mark Blades at University of Sheffield and Dr Robert Kitchin at University of Swansea will participate in this aspect of the work. Scale effects and cross-cultural comparisons have been largely ignored in work on spatial cognition of blind and vision impaired. The research addresses basic problems relating to theories of spatial cognition by this disabled group, as well as, practical problems of the ways in which spatial abilities and actions by blind and vision impaired people can be enhanced in a manner that influences their quality of life. The results will contribute to the body of information revealing how the visually impaired and blind think about and behave in an everyday geographic environment. This enhanced understanding has important policy implications concerning planning and education. In addition the work will likely provide information on ways this group's wayfinding and orientation skills may be enhanced.

    Understanding Geographic Space Without the Use of Vision Executive Summary (pdf document)

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    Multimodal zooming in digital geographic information

    ABSTRACT
    As a basic research issue, how well can people integrate and reconcile spatial information from various modalities, and how useful is such integration?

    As an applied issue, what is the potential for haptic and auditory navigation within geographic information systems? Can visual information be augmented by the presentation of information via other modalities, namely, haptics and audition, and if so, to what extent?

    The seed grant research aims to establish the momentum for the investigation of a particular form of navigation within geographic information systems, namely, zooming. The research aims to investigate non-visual methods of representing or augmenting a visual zoom through the auditory and haptic senses, creating a multimodal zooming
    mechanism.

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    Haptic Soundscapes: Making maps, diagrams and graphs accessible to visually impaired people

    ABSTRACT
    The aim of this research project is to develop and evaluate haptic soundscapes. This allows people with little or no vision to interact with maps, diagrams and graphs displayed via dissemination media, such as the World Wide Web, through sound, touch and force feedback. Although of principal utility for people with severe visual impairments, it is anticipated that this interface will allow informative educational resources for children and people with learning difficulties to be developed and accessed through the Internet. The research project offers a simple, yet innovative solution to accessing spatial data without the need for vision. It builds upon previous work carried out in various departments at UCSB, and fosters inter-disciplinary links and cooperation between usually unconnected research groups. The research hopes to further knowledge and understanding in this emerging field and also to offer practical results that will impact on people's lives. It is strongly felt that the development of the project will lead to continued external funding, and it is our hope that this project will act as a springboard to further research in which UCSB will be a key component.

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    Haptic Soundscapes: Further development, usability testing, and expansion

    ABSTRACT
    The Haptic Soundscapes project has developed a set of audio-tactile mapping tools to help blind people access spatial information and to help aid research in multi-modal spatial cognition. These tools offer blind people access to the geographic world they cannot otherwise fully experience, creating opportunities for orientation, navigation, and education. Spatial knowledge from maps, charts, and graphs, is obtained through display and interaction with sound, touch, and force-feedback devices. Individuals can use audio-tactile mapping tools to explore an unknown environment or create a audio-tactile map from images displayed on a computer screen. These audio-tactile maps can be disseminated over the internet, or used in educational settings. Next year, several objectives are planned for the Haptic Soundscapes project. These include cognitive experiments to assess a user’s ability to navigate within a scene, between adjacent scenes, and between scenes of different scales using the audio-tactile mapping tools. We will also expand the capability of the audio-tactile mapping system to include text-to-speech synthesis and real-time multi-dimensional sound representation. Several off-campus funding proposals will be submitted. Finally, we will showcase the tools developed in the course of this project by expanding our campus demonstrator - an interactive, navigable audio-tactile map of the UCSB campus.

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  • Opportunities


  • Facilities

    Reserach Unit on Spatial Cognition and Choice,
    Department of Geography, University of California at Santa Barbara 

  • Related Research Programs
 


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Last update: June 28, 2004